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        <title>Endless Fight megamanx:technology</title>
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       <dc:date>2026-04-16T04:16:13-05:00</dc:date>
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    <item rdf:about="http://wiki.endlessfight.net/doku.php?id=megamanx:technology:communit&amp;rev=1461788472&amp;do=diff">
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        <dc:date>2016-04-27T15:21:12-05:00</dc:date>
        <title>megamanx:technology:communit</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:communit&amp;rev=1461788472&amp;do=diff</link>
        <description>The communication unit (or comm. unit for short) is an advanced communication system. The 22XX variant is a very small device, about the size of a nickel and is typically implanted in the helmet/head of the reploid. It uses the reploid's own power system and has a fairly high drain of power given it's size.</description>
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    <item rdf:about="http://wiki.endlessfight.net/doku.php?id=megamanx:technology:forcemetal&amp;rev=1375907746&amp;do=diff">
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        <dc:date>2013-08-07T15:35:46-05:00</dc:date>
        <title>megamanx:technology:forcemetal</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:forcemetal&amp;rev=1375907746&amp;do=diff</link>
        <description>Force Metals, when refined, typically take the shape of a small hexagon that reploids insert into their armor. 

History

In 21XX (2170) a large meteor fell into the Pacific ocean. A team of researchers went looking to figure out what it was and if it held any useful properties. What they discovered though was beyond their dreams...</description>
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    <item rdf:about="http://wiki.endlessfight.net/doku.php?id=megamanx:technology:hypermode&amp;rev=1370027290&amp;do=diff">
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        <dc:date>2013-05-31T14:08:10-05:00</dc:date>
        <title>megamanx:technology:hypermode</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:hypermode&amp;rev=1370027290&amp;do=diff</link>
        <description>Hypermode is primarily an exclusive Hunter technology that grants Maverick Hunters incredible power.

Origins

Testing for hypermode capabilities began after 2170 (around the time New Generation reploids were starting to be produced). Hypermode technology was a byproduct of New Generation reploid development and was undertaken by Maverick Hunter R&amp;D groups. The early hypermodes were unstable and had tendency to disable easily. They also consumed a tremendous amount of energy which meant they wer…</description>
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        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:ion_drivers</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:ion_drivers&amp;rev=1461788473&amp;do=diff</link>
        <description>Description

Ion Drivers are an exterior modular based flight system. They attach on back of that user's legs through reinforced “stalks” that affix themselves to the user's legs. Early versions were simply held onto user's legs by high pressure suction generated by the ion drivers themselves with light cables that clicked in to draw power.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:maverick_power_database</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:maverick_power_database&amp;rev=1461788473&amp;do=diff</link>
        <description>The Maverick Power Database (MPD for short) is a collection of every Maverick power that has been acquired since Hunter HQ first began collecting Maverick's powers. (They only began just before X joined.) This system is unique to the Maverick Hunters and access to its core systems are heavily restricted (though there is rumour of a black market system something like the Hunters).</description>
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        <dc:date>2015-07-25T16:56:15-05:00</dc:date>
        <title>megamanx:technology:maverickvirus</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:maverickvirus&amp;rev=1437861375&amp;do=diff</link>
        <description>Origin

The Maverick virus was originally created by Dr. Wily for the programming of his latest robot... Zero.  The virus was designed to be ruthless and lethal against all who opposed it.(Zero was intended to kill Megaman, Protoman, Bass and all of Dr. Light's creations.) And because of it's viral nature, it could be passed on to other machines to make them the same way. However Dr. Wily was unable to ever release Zero. (Dr. Wily died before he could.) So Zero slept for decades until well after…</description>
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    <item rdf:about="http://wiki.endlessfight.net/doku.php?id=megamanx:technology:mechaniloid&amp;rev=1461788473&amp;do=diff">
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        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:mechaniloid</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:mechaniloid&amp;rev=1461788473&amp;do=diff</link>
        <description>Origin

Mechaniloids originated in the early 20th century. Their “ancestors” were simple robots designed for repetitive tasks. Like welding a specific spot on a vehicle in an assembly line. Their programming was extremely rudimentary and generally consisted of only a few short, simple commands. They were also tied directly to a computer control system to ensure that they could be remotely disabled if necessary.</description>
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        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:nanites</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:nanites&amp;rev=1461788473&amp;do=diff</link>
        <description>Nanites (aka nanobots or nanomachines) are microscopic robots that are found in many various applications in modern society. 

Repair

One of the most common functions for nanobots is in medical applications (both human and reploid). Nanobots injected into the patient's body can travel to injured areas and make some repairs/help heal.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:tanks</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:tanks&amp;rev=1461788473&amp;do=diff</link>
        <description>'Tanks are refillable energy containment systems which allow users to hold additional stores of energy for emergency situations.

Sub-Tanks

Sub-tanks are a fairly common form of energy tank that hunters depend on. The sub-tank is linked to the user's body and when activated sends a flood of energy into the user's body to restore their microfusion core's shielding to full strength as well as boost the reploid's own natural repair systems. (Some models of sub-tanks also have built in nanobots to …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2014-06-12T22:05:44-05:00</dc:date>
        <title>megamanx:technology:teleporter</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:teleporter&amp;rev=1402628744&amp;do=diff</link>
        <description>Teleporters allow users to move one object from one location to another at extremely high rate of speeds. 

History

Teleporters are another of Thomas Light's inventions. Pioneered for use to transport machines and loads of materials around very quickly. However the cost of the teleportation system was far too high to ever be practical for construction. Instead it was snapped up by Militaries so they could quickly deploy robotic shock troops to support their soldiers on the fields. This lead to …</description>
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        <dc:date>2038-01-18T21:14:07-05:00</dc:date>
        <title>megamanx:technology:variable_weapon_system</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:variable_weapon_system&amp;rev=2147483647&amp;do=diff</link>
        <description>The Variable Weapon System (VWS) is a module that most reploids are initially equipped with. This allows them to copy enemy weapons/tools and use them themselves. 

History

The VWS was first introduced widespread with the creation of reploids (androids based off Megaman X) because the VWS was one of many systems that were integrated into X which were copied completely because their purpose was not well understood. Over time though as more research into Reploids was conducted though, they figure…</description>
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        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:vehicles</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:vehicles&amp;rev=1461788473&amp;do=diff</link>
        <description>In the Megaman X universe there are two unique types of vehicles, land chasers and robot rides.

Land Chasers

Land chasers are modeled after 21st century motorcycles... With the exception that they hover using powerful propulsion systems. Land chasers also tend to be extremely fast given that they have no friction from the ground. Though first time riders who are used to vehicles with wheels or contact to the ground will find this disconcerting and odd feeling. Because of this, all users intere…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2014-05-20T19:51:10-05:00</dc:date>
        <title>megamanx:technology:weapon_module</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:weapon_module&amp;rev=1400633470&amp;do=diff</link>
        <description>Weapon modules are the abilities that combat reploids have built right into them. These are that reploid's own unique moves. (Called “Special Attacks” in this case.) These are also the modules that hunters copy from defeated mavericks to acquire their weapons. (Called “Maverick Attacks” in this case.)</description>
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    <item rdf:about="http://wiki.endlessfight.net/doku.php?id=megamanx:technology:weapons&amp;rev=1461788473&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2016-04-27T15:21:13-05:00</dc:date>
        <title>megamanx:technology:weapons</title>
        <link>http://wiki.endlessfight.net/doku.php?id=megamanx:technology:weapons&amp;rev=1461788473&amp;do=diff</link>
        <description>In the Megaman X universe there are 3 primary types of weapons... Buster, Saber and Physical (often called Knuckle types). Each of which has its own advantages and disadvantages.

Every weapon imaginable will ultimately fall into one of these categories. Any weapon that:</description>
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