Differences
This shows you the differences between two versions of the page.
netacad:system [2013/03/27 07:04] sq5 [Navi Customizer In-Depth] |
netacad:system [2016/04/27 15:19] (current) |
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|DrkSoul |[10]|Dark Chips appear if Synchro is below 25% rather than the lower 10%| | |DrkSoul |[10]|Dark Chips appear if Synchro is below 25% rather than the lower 10%| | ||
|BreakGuard |[9]|Default Equipment attacks can break through defenses| | |BreakGuard |[9]|Default Equipment attacks can break through defenses| | ||
- | |FolderPlus |[10]|Six battlechips appear in battle, and you can choose up to 4 instead| | + | |FolderPlus |[10]|Choose up to 4 chips instead of 3 per post, and hold 5 extra chips in your folder| |
|LockOn |[5]|Turn your hit rate to 100% once per battle| | |LockOn |[5]|Turn your hit rate to 100% once per battle| | ||
+ | |DoubleHeat|[7]|Use your 100% Synchro Chip twice in a single battle| | ||
+ | |FstBarrier|[6]|Start battle with a barrier. Absorbs up to 20 damage| | ||
+ | |FstAura|[9]|Start battle with an aura. Absorbs all damage below 20| | ||
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====Battle Chips==== | ====Battle Chips==== | ||
- | Battle Chips are stronger, one-use chips. Collecting a combo can allow a Program Advance. During each Post, you can have a combination of any 3 chips to use in the post. Your chip folder is limited to 15 chips, and 3 of the same chip, so you can’t have more than 3 Sword chips for instance. You will never run out of chips, however you must use all 15 chips at least once, before you use them again in extended battles. At the start of battle, you five battle chips will be chosen at random for you to choose from. | + | Battle Chips are stronger, one-use chips. Collecting a combo can allow a Program Advance. During each Post, you can have a combination of any 3 chips to use in the post. Your chip folder is limited to 15 chips, and 3 of the same chip, so you can’t have more than 3 Sword chips for instance. You will never run out of chips, however you must use all 15 chips at least once, before you use them again in extended battles. You can choose any of your 15 chips during battle, but only 3 at a time. |
Below are repeated examples. There really isn’t much else to take note of, except that they are hit or miss, and are single use. Your ‘accuracy’ is defined in how you use them, their general speed, and range. In short, don’t be limited to just “shooting Cannon”, you can probably pull of stunts such as throwing a BigBomb chip, and then using your Buster to detonate it with a well placed shot. | Below are repeated examples. There really isn’t much else to take note of, except that they are hit or miss, and are single use. Your ‘accuracy’ is defined in how you use them, their general speed, and range. In short, don’t be limited to just “shooting Cannon”, you can probably pull of stunts such as throwing a BigBomb chip, and then using your Buster to detonate it with a well placed shot. | ||
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======Miscellanious===== | ======Miscellanious===== | ||
- | ====Cross Fusion==== | + | ====Cross System==== |
- | Cross Fusion allows one to use the powers of another Navi, so long as their programs are compatible. This usually means understanding of one another’s emotions and ideals. Cross Fusion does not require any kind of sacrifice, and can be invoked whenever the player wishes. However, Cross Fusion only lasts for three posts, or if the user was hit by its weak element. For instance a cross fusion with a fire Navi can be ended immediately if hit by a water attack of any kind. Here are the implications of Cross Fusion. | + | Cross System allows one to use the powers of another Navi, so long as their programs are compatible. This usually means understanding of one another’s emotions and ideals. Cross Fusion does not require any kind of sacrifice, and can be invoked whenever the player wishes. However, Cross Fusion only lasts for three posts, or if the user was hit by its weak element. For instance a cross fusion with a fire Navi can be ended immediately if hit by a water attack of any kind. Here are the implications of Cross Fusion. |
***Default Equipment Change**: You may have started with maybe a Buster or Sword, but during Cross Fusion this changes, you can get an entirely new weapon, like maybe a drill or flamethrower depending on the Cross Fusion. | ***Default Equipment Change**: You may have started with maybe a Buster or Sword, but during Cross Fusion this changes, you can get an entirely new weapon, like maybe a drill or flamethrower depending on the Cross Fusion. | ||
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- | That’s it for Cross Fusion. The amount of Cross Fusions you can have is virtually unlimited, so make lots of friends for you and your Navi, and harness the power of friendship. | + | That’s it for Cross System. The amount of Cross you can have is virtually unlimited, so make lots of friends for you and your Navi, and harness the power of friendship. |
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It will be optional for you during the beginning to come into contact with Dark Chips, in fact you can come into contact with them at any time. They hold immense power, allowing you to end battles almost instantly. They only become accessible when your Synchro rate is 10% or less. There is a drawback however... First of all with each use, your starting Synchro rate goes down by 1%, they also say that the more you use it, the stronger your Navi’s Shadow becomes, which takes form in Murkland immediately after the first use. One way or another, your Navi’s soul becomes in danger when you use it. When at 10% or lower Synchro, they will appear as the 6th battle chip in your choices, which is usually just limited to 5. The Dark Chip that appears will be dependant on what a majority of your folder is. For instance a folder of mainly Sword chips will crop up a DarkSword, and one of mostly cannons will be DarkCannon, and so on. | It will be optional for you during the beginning to come into contact with Dark Chips, in fact you can come into contact with them at any time. They hold immense power, allowing you to end battles almost instantly. They only become accessible when your Synchro rate is 10% or less. There is a drawback however... First of all with each use, your starting Synchro rate goes down by 1%, they also say that the more you use it, the stronger your Navi’s Shadow becomes, which takes form in Murkland immediately after the first use. One way or another, your Navi’s soul becomes in danger when you use it. When at 10% or lower Synchro, they will appear as the 6th battle chip in your choices, which is usually just limited to 5. The Dark Chip that appears will be dependant on what a majority of your folder is. For instance a folder of mainly Sword chips will crop up a DarkSword, and one of mostly cannons will be DarkCannon, and so on. | ||
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+ | ===== Links ===== | ||
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+ | ;#; | ||
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+ | [[netacad:netbattle_academy|Home Page]] | [[netacad:chiplibrary|Battlechip Library]] | [[netacad:chipshop|Shop]] | [[netacad:char_creation|Character Creation]] | [[netacad:rp_structure|RP Structure]] | [[netacad:characters:list|Characters]] | [[netacad:locations|Locations]] | ||
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+ | ;#; |